1% CPU & 1-Second Lag War Stories (Message Storms, ActiveX Batching, 60-Cell Clipping)
How we hunted down and eliminated three subtle production bottlenecks—423/s Win32 message storms, ActiveX COM per-cell redraw overhead, and a 1-second quot…
Chronological index of published articles, technical notes, and essays in COM.
How we hunted down and eliminated three subtle production bottlenecks—423/s Win32 message storms, ActiveX COM per-cell redraw overhead, and a 1-second quot…
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